| Name | Type | Multiplicity | Description | 
|---|---|---|---|
| name | property PolyStringType | [0,1] | Human-readable, mutable name of the object. | 
| description | property string | [0,1] | Free-form textual description of the object. | 
| subtype | property string | [0,-1] | Type of the object. | 
| fetchResult | property OperationResultType | [0,1] | Result of the operation that fetched this instance of the object. | 
| extension | container ExtensionType | [0,1] | Extension container that provides generic extensibility mechanism. | 
| parentOrgRef | reference ObjectReferenceType | [0,-1] | Set of the orgs (organizational units, projects, teams) that the object relates to. | 
| trigger | container TriggerType | [0,-1] | Triggers for this object. | 
| metadata | container MetadataType | [0,1] | Meta-data about object creation, modification, etc. | 
| tenantRef | reference ObjectReferenceType | [0,1] | Reference to the tenant to which this object belongs. | 
| lifecycleState | property string | [0,1] | Lifecycle state of the object. | 
| operationExecution | container OperationExecutionType | [0,-1] | Description of recent operations executed on this object (or related objects, e. | 
| policySituation | property anyURI | [0,-1] | The policy situation(s) of this object. | 
| triggeredPolicyRule | property EvaluatedPolicyRuleType | [0,-1] | Triggered policy rules for this assignment. | 
| policyException | container PolicyExceptionType | [0,-1] | Recorded exception from a policy rule. | 
| objectType | property anyURI | [1,1] | 
Flags: RAM,runtime
Multiplicity: [0,1]
	                        Human-readable, mutable name of the object. It
	                        may also be an identifier (login name, group name).
	                        It is usually unique in the respective context of
	                        interpretation. E.g. the name of the UserType subtype
	                        is usually unique in the whole system.
	                        The name of the ShadowType subtype is usually unique in the
	                        scope of resource (target system) that it belongs to.
                         
	                        The name may not be human-readable in a sense to display
	                        to a common end-user. It is intended to be displayed to
	                        IDM system administrator. Therefore it may contain quite
	                        a "ugly" structures such as LDAP DN or URL.
                         
	                        Name is mutable. It is considered to be ordinary property
	                        of the object. Therefore it can be changed by invoking
	                        usual modifyObject operations. However, change of the name
	                        may have side effects (rename process).
                         
	                        Although name is specified as optional by this schema, it
	                        is in fact mandatory for most object types. The reason for
	                        specifying the name as optional is that the name may be
	                        generated by the system instead of supplied by the clients.
	                        However, all objects stored in the repository must have a name.
                        
Flags: RAM,runtime
Multiplicity: [0,1]
	                        Free-form textual description of the object. This is meant to
	                        be displayed in the user interface.
                        
Flags: RAM,runtime
Multiplicity: [0,-1]
							Type of the object. It is used to distinguish what a specific object
							represents. Whether it is a different kind of organizational unit, project,
							team, or different kind of user, etc.
						
Flags: RAM,runtime,oper
Multiplicity: [0,1]
							Result of the operation that fetched this instance of the object.
							It is mostly used to indicate that the object is not complete or
							there is some problem with the object. This is used instead of
							exception if the object is part of larger structures (lists as in
							list/search operations or composite objects). If not present then
							the "SUCCESS" state is assumed.
                         
							This field is TRANSIENT. It must only be used in runtime. It should
							never be stored in the repository.
                        
Flags: dyn,RAM,runtime
Multiplicity: [0,1]
	                        Extension container that provides generic extensibility mechanism.
	                        Almost any extension property can be placed in this container.
	                        This mechanism is used to extend objects with new properties.
	                        The extension is treated exactly the same as other object
	                        properties by the code (storage, modifications, etc), except
	                        that the system may not be able to understand their meaning.
                        
Flags: RAM,oper
Multiplicity: [0,-1]
		                    Set of the orgs (organizational units, projects, teams) that the object relates to.
		                    This usually means that the object belongs to them but it may have other meanings as well
		                    (e.g. user manages an organizational unit).
                        
Flags: RAM,runtime,oper
Multiplicity: [0,-1]
							Triggers for this object. They drive invocations of corresponding trigger handlers
							at specified time.
						
Flags: RAM,runtime,oper
Multiplicity: [0,1]
	        				Meta-data about object creation, modification, etc.
                        
Flags: RAM
Multiplicity: [0,1]
	                        Reference to the tenant to which this object belongs. It is a computed value set automatically
	                        by midPoint. It is determined from the organizational structure. Even though this value is
	                        computed it is also stored in the repository due to performance reasons.
                        
Flags: RAM,runtime
Multiplicity: [0,1]
	        				Lifecycle state of the object. This property defines whether the
	        				object represents a draft, proposed definition, whether it is active,
	        				deprecated, and so on.
                         
                        	There are few pre-defined lifecycle states. But custom lifecycle states
                        	may also be defined. Pre-defined lifecycle states are:
                        
                        	
Flags: RAM,runtime,oper
Multiplicity: [0,-1]
							Description of recent operations executed on this object (or related objects, e.g. shadows
							in case of a focal object). The number of operations to be kept here is configurable.
						
Flags: RAM,runtime,oper
Multiplicity: [0,-1]
Flags: RAM,runtime,oper
Multiplicity: [0,-1]
Flags: RAM,runtime
Multiplicity: [0,-1]
Flags: RAM,runtime
Multiplicity: [1,1]